42#ifndef sixDoFRigidBodyMotionState_H
43#define sixDoFRigidBodyMotionState_H
59class sixDoFRigidBodyMotionState;
60Istream&
operator>>(Istream&, sixDoFRigidBodyMotionState&);
61Ostream&
operator<<(Ostream&,
const sixDoFRigidBodyMotionState&);
73 point centreOfRotation_;
114 inline const tensor&
Q()
const;
117 inline const vector&
v()
const;
120 inline const vector&
a()
const;
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Holds the motion state of sixDoF object. Wrapped up together to allow rapid scatter to other processo...
const tensor & Q() const
Return access to the orientation.
const vector & v() const
Return access to velocity.
friend Ostream & operator<<(Ostream &, const sixDoFRigidBodyMotionState &)
friend Istream & operator>>(Istream &, sixDoFRigidBodyMotionState &)
const vector & a() const
Return access to acceleration.
const vector & tau() const
Return access to torque.
sixDoFRigidBodyMotionState()
Default construct, zero-initialized with identity transformation.
const vector & pi() const
Return access to angular momentum.
const point & centreOfRotation() const
Return access to the centre of mass.
OBJstream os(runTime.globalPath()/outputName)
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Istream & operator>>(Istream &, directionInfo &)