softWall.H
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10License
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25
26Class
27 Foam::RBD::restraints::softWall
28
29Group
30 grpRigidBodyDynamicsRestraints
31
32Description
33 Soft wall is a Damper-Linear spring restraint. Acts as a "soft" wall
34 when the distance between 'anchor' and 'refAttachmentPt' in the
35 wallNormal direction becomes negative.
36
37 A system of spring-damper is activated to simulate a soft collision
38 de-acceleration.
39
40
41SourceFiles
42 softWall.C
43
44\*---------------------------------------------------------------------------*/
45
46#ifndef RBD_restraints_softWall_H
47#define RBD_restraints_softWall_H
48
49#include "rigidBodyRestraint.H"
50
51// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
52
53namespace Foam
54{
55namespace RBD
56{
57namespace restraints
58{
59
60/*---------------------------------------------------------------------------*\
61 Class softWall Declaration
62\*---------------------------------------------------------------------------*/
64class softWall
65:
66 public restraint
67{
68 // Private data
69
70 //- Anchor point, where the spring is attached to an immovable
71 // object
72 point anchor_;
73
74 //- Reference point of attachment to the solid body
75 point refAttachmentPt_;
76
77 //- Damping factor
78 scalar psi_;
79
80 //- Damping coefficient [1/sec]
81 scalar C_;
82
83 //- Wall normal
84 vector wallNormal_;
85
86
87public:
88
89 //- Runtime type information
90 TypeName("softWall");
91
92
93 // Constructors
94
95 //- Construct from components
97 (
98 const word& name,
99 const dictionary& dict,
100 const rigidBodyModel& model
101 );
102
103 //- Construct and return a clone
104 virtual autoPtr<restraint> clone() const
105 {
106 return autoPtr<restraint>
107 (
108 new softWall(*this)
109 );
110 }
111
112
113 //- Destructor
114 virtual ~softWall();
115
116
117 // Member Functions
118
119
120 // Restrain forces
121 virtual void restrain
122 (
123 scalarField& tau,
125 const rigidBodyModelState& state
126 ) const;
127
128 //- Update properties from given dictionary
129 virtual bool read(const dictionary& dict);
130
131 //- Write
132 virtual void write(Ostream&) const;
133};
134
135
136// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
137
138} // End namespace restraints
139} // End namespace RBD
140} // End namespace Foam
141
142// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
143
144#endif
145
146// ************************************************************************* //
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:62
Base class for defining restraints for rigid-body dynamics.
const word & name() const
Return the name.
Soft wall is a Damper-Linear spring restraint. Acts as a "soft" wall when the distance between 'ancho...
Definition: softWall.H:66
virtual ~softWall()
Destructor.
Definition: softWall.C:71
virtual bool read(const dictionary &dict)
Update properties from given dictionary.
Definition: softWall.C:131
virtual void restrain(scalarField &tau, Field< spatialVector > &fx, const rigidBodyModelState &state) const
Accumulate the restraint internal joint forces into the tau field and.
Definition: softWall.C:78
virtual autoPtr< restraint > clone() const
Construct and return a clone.
Definition: softWall.H:103
TypeName("softWall")
Runtime type information.
Holds the motion state of rigid-body model.
Basic rigid-body model representing a system of rigid-bodies connected by 1-6 DoF joints.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: autoPtr.H:66
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Definition: dictionary.H:126
A class for handling words, derived from Foam::string.
Definition: word.H:68
Namespace for OpenFOAM.
runTime write()
dictionary dict
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.
Definition: typeInfo.H:73