37#ifndef processorPointPatchField_H
38#define processorPointPatchField_H
65 TypeName(processorPointPatch::typeName_());
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...
Generic templated field type.
commsTypes
Types of communications.
static bool & parRun() noexcept
Test if this a parallel run.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A Coupled boundary condition for pointField.
virtual bool parallel() const
Are the cyclic planes parallel.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
A traits class, which is primarily used for primitives.
Foam::pointPatchFieldMapper.
Basic pointPatch represents a set of points from the mesh.
Foam::processorPointPatchField.
virtual void swapAddSeparated(const Pstream::commsTypes commsType, Field< Type > &) const
Assume processor patch always collocated.
virtual bool doTransform() const
Does the patch field perform the transformation.
virtual void evaluate(const Pstream::commsTypes commsType=Pstream::commsTypes::blocking)
Evaluate the patch field.
virtual bool coupled() const
Return true if running parallel.
virtual const word & constraintType() const
Return the constraint type this pointPatchField implements.
virtual autoPtr< pointPatchField< Type > > clone(const DimensionedField< Type, pointMesh > &iF) const
Construct and return a clone setting internal field reference.
virtual ~processorPointPatchField()
Destructor.
TypeName(processorPointPatch::typeName_())
Runtime type information.
virtual autoPtr< pointPatchField< Type > > clone() const
Construct and return a clone.
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
const processorPolyPatch & procPolyPatch() const
Return the underlying processorPolyPatch.
A class for handling words, derived from Foam::string.
fileName::Type type(const fileName &name, const bool followLink=true)
Return the file type: DIRECTORY or FILE, normally following symbolic links.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.