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class | arcEdge |
| A blockEdge defined as an arc of a circle. More...
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class | bezier |
| Nth order bezier curve edge. Only interior control points should be specified. The outer points are taken as start and end. Note that the calculation of each point takes 0(N^2) time, where N is the number of control points. This edge type shouldn't therefore be used for finely discretised line data; polyLine or similar will be more appropriate for such cases. Beziers are useful for simple curved shapes such as aerofoils, or when you want an edge to match a specific direction at one, or both, or its endpoints. In comparison with BSplines, the grading of bezier edges should be smoother, and the code is much simpler. The algorithmic order is worse, however, and the edge will not follow the control points as closely. More...
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class | BSplineEdge |
| A blockEdge interface for B-splines. More...
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class | lineEdge |
| A straight edge between the start point and the end point. More...
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class | polyLineEdge |
| A blockEdge defined in terms of a series of straight line segments. More...
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class | projectCurveEdge |
| Defines the edge from the projection onto a surface (single surface) or intersection of two surfaces. More...
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class | projectEdge |
| Defines the edge from the projection onto a surface (single surface) or intersection of two surfaces. More...
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class | splineEdge |
| A blockEdge interface for Catmull-Rom splines. More...
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A namespace for various blockEdge types.