54#ifndef lumpedPointDisplacementPointPatchVectorField_H
55#define lumpedPointDisplacementPointPatchVectorField_H
69class interpolationWeights;
112 TypeName(
"lumpedPointDisplacement");
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
A 2-tuple for storing two objects of dissimilar types. The container is similar in purpose to std::pa...
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
A FixedValue boundary condition for pointField.
This is the point-patch responsible for managing the force integration on a 'lumped-point' basis,...
static label setPatchControls(const pointVectorField &pvf, const pointField &points0)
Set all patch controls for patches of this type.
virtual ~lumpedPointDisplacementPointPatchVectorField()
Destructor. De-register movement if in use and managed by this patch.
TypeName("lumpedPointDisplacement")
Runtime type information.
const pointField & points0() const
The starting locations (obtained from the motionSolver).
virtual void updateCoeffs()
Update the coefficients associated with the patch field.
static label setInterpolators(const pointVectorField &pvf, const pointField &points0)
Set all patch controls for patches of this type.
const lumpedPointMovement & movement() const
The auto-vivifying singleton for movement.
const wordList & controllers() const
The controller names for this patch.
virtual autoPtr< pointPatchField< vector > > clone() const
Construct and return a clone.
virtual autoPtr< pointPatchField< vector > > clone(const DimensionedField< vector, pointMesh > &iF) const
Construct and return a clone setting internal field reference.
The movement driver that describes initial point locations, the current state of the points/rotations...
Foam::pointPatchFieldMapper.
Basic pointPatch represents a set of points from the mesh.
OBJstream os(runTime.globalPath()/outputName)
Forwards and collection of common point field types.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.