Base class for defining solid-body motions.
SolidBodyMotionFvMesh 6DoF motion function. Constant velocity displacement.
TypeName("linearMotion")
Runtime type information.
virtual ~linearMotion()=default
Destructor.
virtual septernion transformation() const
Return the solid-body motion transformation septernion.
virtual autoPtr< solidBodyMotionFunction > clone() const
Construct and return a clone.
virtual bool read(const dictionary &SBMFCoeffs)
Update properties from given dictionary.