33const char* Foam::vtk::appendBase64Formatter::name_ =
"append";
36Foam::vtk::appendBase64Formatter::opts_(formatType::APPEND_BASE64);
76 uint64_t prev = offset_;
80 offset_ += this->encodedLength(
sizeof(uint64_t) + numbytes);
bool close()
End the encoding sequence, padding the final characters with '='.
const vector & offset() const noexcept
Offset vector (from patch faces to destination mesh objects)
Base-64 encoded output layer - normally only used indirectly by formatters.
Encapsulated combinations of output format options. This is primarily useful when defining the output...
OBJstream os(runTime.globalPath()/outputName)