dynamicMotionSolverListFvMesh.H
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6 \\/ M anipulation |
7-------------------------------------------------------------------------------
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9 Copyright (C) 2020,2022 OpenCFD Ltd.
10-------------------------------------------------------------------------------
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15 under the terms of the GNU General Public License as published by
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22 for more details.
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24 You should have received a copy of the GNU General Public License
25 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
26
27Class
28 Foam::dynamicMotionSolverListFvMesh
29
30Description
31 Dynamic mesh able to handle multiple motion solvers.
32 NOTE: If the word entry "solvers" is not found it falls back to a single
33 motion solver behavior.
34
35SourceFiles
36 dynamicMotionSolverListFvMesh.C
37
38\*---------------------------------------------------------------------------*/
39
40#ifndef dynamicMotionSolverListFvMesh_H
41#define dynamicMotionSolverListFvMesh_H
42
43#include "dynamicFvMesh.H"
44
45// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46
47namespace Foam
48{
49
50class motionSolver;
51
52/*---------------------------------------------------------------------------*\
53 Class dynamicMotionSolverListFvMesh Declaration
54\*---------------------------------------------------------------------------*/
57:
58 public dynamicFvMesh
59{
60 // Private data
61
62 PtrList<motionSolver> motionSolvers_;
63
64
65 // Private Member Functions
66
67 //- No copy construct
69 (
71 ) = delete;
72
73 //- No copy assignment
74 void operator=(const dynamicMotionSolverListFvMesh&) = delete;
75
76
77public:
78
79 //- Runtime type information
80 TypeName("dynamicMotionSolverListFvMesh");
81
82
83 // Constructors
84
85 //- Construct from IOobject
87 (
88 const IOobject& io,
89 const bool doInit=true
90 );
91
92
93 //- Destructor
95
96
97 // Member Functions
98
99 //- Initialise all non-demand-driven data
100 virtual bool init(const bool doInit);
101
102 //- Initialise all non-demand-driven data. Used for initialising
103 // without default motionSolver (used by dynamicRefineFvMesh)
104 virtual bool init(const bool doInit, const bool mandatory);
105
106 //- Update the mesh for both mesh motion and topology change
107 virtual bool update();
108
109 //- Map all fields in time using given map. Triggered by topo change
110 virtual void mapFields(const mapPolyMesh& mpm);
111};
112
113
114// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
115
116} // End namespace Foam
117
118// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
119
120#endif
121
122// ************************************************************************* //
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:170
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
Definition: PtrList.H:73
Abstract base class for geometry and/or topology changing fvMesh.
Definition: dynamicFvMesh.H:81
Dynamic mesh able to handle multiple motion solvers. NOTE: If the word entry "solvers" is not found i...
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
TypeName("dynamicMotionSolverListFvMesh")
Runtime type information.
virtual bool update()
Update the mesh for both mesh motion and topology change.
virtual void mapFields(const mapPolyMesh &mpm)
Map all fields in time using given map. Triggered by topo change.
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
Definition: mapPolyMesh.H:162
IOobject io("surfaceFilmProperties", mesh.time().constant(), mesh, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE, false)
Namespace for OpenFOAM.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.
Definition: typeInfo.H:73