Files | |
file | PrimitivePatch.C [code] |
file | PrimitivePatch.H [code] |
file | PrimitivePatchAddressing.C [code] |
This function calculates the list of patch edges, defined on the list of points supporting the patch. The edges are ordered: | |
file | PrimitivePatchBase.C [code] |
file | PrimitivePatchBase.H [code] |
file | PrimitivePatchBdryFaces.C [code] |
file | PrimitivePatchBdryPoints.C [code] |
file | PrimitivePatchCheck.C [code] |
Checks topology of the patch. | |
file | PrimitivePatchClear.C [code] |
file | PrimitivePatchEdgeLoops.C [code] |
Create the list of loops of outside vertices. Goes wrong on multiply connected edges (loops will be unclosed). | |
file | PrimitivePatchLocalPointOrder.C [code] |
Orders the local points on the patch for most efficient search. | |
file | PrimitivePatchMeshData.C [code] |
file | PrimitivePatchMeshEdges.C [code] |
file | PrimitivePatchPointAddressing.C [code] |
Point addressing on the patch: pointEdges and pointFaces. | |
file | PrimitivePatchProjectPoints.C [code] |
For every point on the patch find the closest face on the target side. Return a target face label for each patch point. | |