The open source CFD toolbox
cyclicSlipPointPatch.C
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27
29#include "pointConstraint.H"
31
32// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
33
34namespace Foam
35{
36
37// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
38
40
42(
46);
47
48
49// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
50
52{
53 // Use underlying patch normals
54 return refCast<const facePointPatch>
55 (
56 *this
57 ).facePointPatch::pointNormals();
58}
59
60
62(
63 const label pointi,
65) const
66{
67 pc.applyConstraint(pointNormals()[pointi]);
68}
69
70
71// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
72
73} // End namespace Foam
74
75// ************************************************************************* //
Macros for easy insertion into run-time selection tables.
Add to construction table with typeName as the key.
Cyclic patch with slip constraint.
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulate the effect of constraint direction of this patch.
virtual const vectorField & pointNormals() const
Return point unit normals.
A pointPatch based on a polyPatch.
Accumulates point constraints through successive applications of the applyConstraint function.
void applyConstraint(const vector &cd)
Apply and accumulate the effect of the given constraint direction.
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:75
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.
Definition: className.H:121
Namespace for OpenFOAM.