clockTimeI.H
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27
28// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
29
31:
32 start_(true), // == clockValue::now()
33 last_(start_)
34{}
35
36
38:
39 start_(clockval),
40 last_(start_)
41{}
42
43
44// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
45
47{
48 last_.update();
49 start_ = last_;
50}
51
52
53inline double Foam::clockTime::elapsedTime() const
54{
55 last_.update();
56 return static_cast<double>(last_ - start_);
57}
58
59
60inline double Foam::clockTime::timeIncrement() const
61{
62 const auto prev(last_);
63 last_.update();
64 return static_cast<double>(last_ - prev);
65}
66
67
68// ************************************************************************* //
clockTime()
Construct with the current clock value for the start point.
Definition: clockTimeI.H:30
double timeIncrement() const
The time [seconds] since the last call to timeIncrement()
Definition: clockTimeI.H:60
void resetTime()
Reset to use the current clock value for the start point.
Definition: clockTimeI.H:46
double elapsedTime() const
The time [seconds] since the start point.
Definition: clockTimeI.H:53
Access to high-resolution clock value with some basic operations. Used to calculate time durations,...
Definition: clockValue.H:54