Public Member Functions | |
template<class TrackCloudType > | |
trackingData (const TrackCloudType &cloud) | |
Public Attributes | |
bool | switchProcessor |
Flag to switch processor. More... | |
bool | keepParticle |
Flag to indicate whether to keep particle (false = delete) More... | |
Definition at line 95 of file particle.H.
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inline |
Definition at line 110 of file particle.H.
bool switchProcessor |
Flag to switch processor.
Definition at line 102 of file particle.H.
Referenced by findCellParticle::hitProcessorPatch(), trackedParticle::hitProcessorPatch(), molecule::hitProcessorPatch(), solidParticle::hitProcessorPatch(), streamLineParticle::hitProcessorPatch(), wallBoundedParticle::hitProcessorPatch(), findCellParticle::move(), trackedParticle::move(), molecule::move(), solidParticle::move(), streamLineParticle::move(), and wallBoundedStreamLineParticle::move().
bool keepParticle |
Flag to indicate whether to keep particle (false = delete)
Definition at line 105 of file particle.H.
Referenced by particle< Type >::hitBoundaryFace(), findCellParticle::hitCyclicACMIPatch(), trackedParticle::hitCyclicACMIPatch(), streamLineParticle::hitCyclicACMIPatch(), findCellParticle::hitCyclicAMIPatch(), trackedParticle::hitCyclicAMIPatch(), streamLineParticle::hitCyclicAMIPatch(), particle< Type >::hitCyclicAMIPatch(), findCellParticle::hitCyclicPatch(), trackedParticle::hitCyclicPatch(), streamLineParticle::hitCyclicPatch(), findCellParticle::hitSymmetryPatch(), trackedParticle::hitSymmetryPatch(), streamLineParticle::hitSymmetryPatch(), findCellParticle::hitSymmetryPlanePatch(), trackedParticle::hitSymmetryPlanePatch(), streamLineParticle::hitSymmetryPlanePatch(), findCellParticle::hitWallPatch(), trackedParticle::hitWallPatch(), streamLineParticle::hitWallPatch(), findCellParticle::hitWedgePatch(), trackedParticle::hitWedgePatch(), streamLineParticle::hitWedgePatch(), findCellParticle::move(), trackedParticle::move(), molecule::move(), solidParticle::move(), streamLineParticle::move(), wallBoundedStreamLineParticle::move(), and wallBoundedParticle::patchInteraction().