boundaryEdges() const | PrimitivePatch< FaceList, PointField > | |
boundaryFaces() const | PrimitivePatch< FaceList, PointField > | |
boundaryPoints() const | PrimitivePatch< FaceList, PointField > | |
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
ClassName("PrimitivePatch") | PrimitivePatchBase | |
clearGeom() | PrimitivePatch< FaceList, PointField > | |
clearOut() | PrimitivePatch< FaceList, PointField > | |
clearPatchMeshAddr() | PrimitivePatch< FaceList, PointField > | |
clearTopology() | PrimitivePatch< FaceList, PointField > | |
edgeFaces() const | PrimitivePatch< FaceList, PointField > | |
edgeLoops() const | PrimitivePatch< FaceList, PointField > | |
edges() const | PrimitivePatch< FaceList, PointField > | |
face_type typedef | PrimitivePatch< FaceList, PointField > | |
faceAreas() const | PrimitivePatch< FaceList, PointField > | |
faceCentres() const | PrimitivePatch< FaceList, PointField > | |
faceEdges() const | PrimitivePatch< FaceList, PointField > | |
faceFaces() const | PrimitivePatch< FaceList, PointField > | |
FaceListType typedef | PrimitivePatch< FaceList, PointField > | |
faceNormals() const | PrimitivePatch< FaceList, PointField > | |
FaceType typedef | PrimitivePatch< FaceList, PointField > | |
findEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | |
hasBoundaryPoints() const | PrimitivePatch< FaceList, PointField > | inline |
hasEdgeFaces() const | PrimitivePatch< FaceList, PointField > | inline |
hasEdges() const | PrimitivePatch< FaceList, PointField > | inline |
hasFaceAreas() const | PrimitivePatch< FaceList, PointField > | inline |
hasFaceCentres() const | PrimitivePatch< FaceList, PointField > | inline |
hasFaceEdges() const | PrimitivePatch< FaceList, PointField > | inline |
hasFaceFaces() const | PrimitivePatch< FaceList, PointField > | inline |
hasFaceNormals() const | PrimitivePatch< FaceList, PointField > | inline |
hasMeshPointMap() const | PrimitivePatch< FaceList, PointField > | inline |
hasPointEdges() const | PrimitivePatch< FaceList, PointField > | inline |
hasPointFaces() const | PrimitivePatch< FaceList, PointField > | inline |
hasPointNormals() const | PrimitivePatch< FaceList, PointField > | inline |
ILLEGAL enum value | PrimitivePatch< FaceList, PointField > | |
internalEdges() const | PrimitivePatch< FaceList, PointField > | |
isInternalEdge(const label edgei) const | PrimitivePatch< FaceList, PointField > | inline |
localFaces() const | PrimitivePatch< FaceList, PointField > | |
localPointOrder() const | PrimitivePatch< FaceList, PointField > | |
localPoints() const | PrimitivePatch< FaceList, PointField > | |
magFaceAreas() const | PrimitivePatch< FaceList, PointField > | |
MANIFOLD enum value | PrimitivePatch< FaceList, PointField > | |
meshEdge(const label edgei) const | PrimitivePatch< FaceList, PointField > | |
meshEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | |
meshEdge(const label edgei, const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< FaceList, PointField > | |
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
meshEdges(const labelUList &edgeLabels, const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
meshPointMap() const | PrimitivePatch< FaceList, PointField > | |
meshPoints() const | PrimitivePatch< FaceList, PointField > | |
movePoints(const Field< point_type > &) | PrimitivePatch< FaceList, PointField > | virtual |
nBoundaryEdges() const | PrimitivePatch< FaceList, PointField > | |
nEdges() const | PrimitivePatch< FaceList, PointField > | inline |
nFaces() const noexcept | PrimitivePatch< FaceList, PointField > | inline |
nInternalEdges() const | PrimitivePatch< FaceList, PointField > | |
nPoints() const | PrimitivePatch< FaceList, PointField > | inline |
OPEN enum value | PrimitivePatch< FaceList, PointField > | |
operator=(const PrimitivePatch< FaceList, PointField > &rhs) | PrimitivePatch< FaceList, PointField > | |
operator=(PrimitivePatch< FaceList, PointField > &&rhs) | PrimitivePatch< FaceList, PointField > | |
point_type typedef | PrimitivePatch< FaceList, PointField > | |
pointEdges() const | PrimitivePatch< FaceList, PointField > | |
pointFaces() const | PrimitivePatch< FaceList, PointField > | |
PointFieldType typedef | PrimitivePatch< FaceList, PointField > | |
pointNormals() const | PrimitivePatch< FaceList, PointField > | |
points() const noexcept | PrimitivePatch< FaceList, PointField > | inline |
PrimitivePatch(const FaceList &faces, const PointField &points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &&faces, const PointField &points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &faces, PointField &points, const bool reuse) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(const PrimitivePatch< FaceList, PointField > &pp) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatchBase()=default | PrimitivePatchBase | |
projectFaceCentres(const ToPatch &targetPatch, const Field< point_type > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< FaceList, PointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< typename Foam::PrimitivePatch< FaceList, PointField >::point_type > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< point_type > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< typename Foam::PrimitivePatch< FaceList, PointField >::point_type > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
surfaceTopo enum name | PrimitivePatch< FaceList, PointField > | |
surfaceType() const | PrimitivePatch< FaceList, PointField > | |
swap(PrimitivePatch &)=delete | PrimitivePatch< FaceList, PointField > | |
uniqBoundaryFaces() const | PrimitivePatch< FaceList, PointField > | |
whichEdge(const edge &e) const | PrimitivePatch< FaceList, PointField > | inline |
whichPoint(const label gp) const | PrimitivePatch< FaceList, PointField > | |
~PrimitivePatch() | PrimitivePatch< FaceList, PointField > | virtual |