A HashTable to objects of type <T> with a label key.
Does pyramidal decomposition of selected cells. So all faces will become base of pyramid with as top ...
const Map< label > & addedPoints() const
Per cell the mid point added.
void setRefinement(const Map< point > &cellToMidPoint, polyTopoChange &meshMod)
Insert mesh changes into meshMod.
ClassName("cellSplitter")
Runtime type information.
void updateMesh(const mapPolyMesh &)
Force recalculation of locally stored data on topological change.
~cellSplitter()=default
Destructor.
cellSplitter(const polyMesh &mesh)
Construct from mesh.
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
Mesh consisting of general polyhedral cells.
Direct mesh changes based on v1.3 polyTopoChange syntax.
#define ClassName(TypeNameString)
Add typeName information from argument TypeNameString to a class.
const labelIOList & zoneID