92 const label modelEdgei,
120 const label modelFacei,
131inline bool Foam::operator==
137 return (&lhs == &rhs);
141inline bool Foam::operator!=
147 return (&lhs != &rhs);
static const faceList faces
Faces to point addressing, as per a 'hex' cell.
Maps a geometry to a set of cell primitives.
const word & name() const noexcept
Return model name.
label nEdges() const noexcept
Return number of edges.
const faceList & modelFaces() const noexcept
Return a raw list of model faces.
label index() const noexcept
Return index of model in the model list.
label nPoints() const noexcept
Return number of points.
label nFaces() const noexcept
Return number of faces.
const edgeList & modelEdges() const noexcept
Return a raw list of model edges.
An edge is a list of two point labels. The functionality it provides supports the discretisation on a...
A face is a list of labels corresponding to mesh vertices.
static const edgeList edges
Edge to point addressing.
A class for handling words, derived from Foam::string.
labelList pointLabels(nPoints, -1)
#define forAll(list, i)
Loop across all elements in list.