Generate a BCC lattice of points inside the surfaces to be conformed to of the conformalVoronoiMesh.
virtual ~bodyCentredCubic()=default
Destructor.
bodyCentredCubic(const dictionary &initialPointsDict, const Time &runTime, Random &rndGen, const conformationSurfaces &geometryToConformTo, const cellShapeControl &cellShapeControls, const autoPtr< backgroundMeshDecomposition > &decomposition)
Construct from components.
TypeName("bodyCentredCubic")
Runtime type information.
virtual List< Vb::Point > initialPoints() const
Return the initial points for the conformalVoronoiMesh.