106 inline const Type&
wallData()
const;
120 friend Istream&
operator>> <Type>
123 friend Ostream& operator<< <Type>
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Stores the patch ID and templated data to represent a collision with a wall to be passed to the wall ...
label patchIndex() const
Return access to the patch index.
WallSiteData()
Construct null.
bool operator!=(const WallSiteData< Type > &) const
bool operator==(const WallSiteData< Type > &) const
const Type & wallData() const
Return access to wall data.
~WallSiteData()
Destructor.
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Istream & operator>>(Istream &, directionInfo &)