PDRpatchDef.C
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27
28#include "PDRpatchDef.H"
29
30// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
31
32const Foam::Enum
33<
35>
37({
38 { predefined::BLOCKED_FACE, "blockedFaces" },
39 { predefined::MERGING_PATCH, "mergingFaces" },
40 { predefined::WALL_PATCH, "wallFaces" },
41});
42
43
44// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
45
46void Foam::PDRpatchDef::operator=(const std::string& newName)
47{
48 patchName = word::validate(newName);
49}
50
51
52// ************************************************************************* //
Enum is a wrapper around a list of names/values that represent particular enumeration (or int) values...
Definition: Enum.H:61
PDRpatchDef & operator=(const PDRpatchDef &)=default
Construct with given patch name.
static const Enum< predefined > names
Names for predefined types.
Definition: PDRpatchDef.H:68
predefined
Patch predefines.
Definition: PDRpatchDef.H:59
virtual void validate()
Validate the turbulence fields after construction.
Definition: kkLOmega.C:597