42#ifndef NonEquilibriumReversibleReaction_H
43#define NonEquilibriumReversibleReaction_H
58 template<
class>
class ReactionType,
64 public ReactionType<ReactionThermo>
79 ReactionType, ReactionThermo, ReactionRate
87 TypeName(
"nonEquilibriumReversible");
95 const ReactionType<ReactionThermo>&
reaction,
96 const ReactionRate& forwardReactionRate,
97 const ReactionRate& reverseReactionRate
104 <ReactionType, ReactionThermo, ReactionRate>&,
122 <ReactionType, ReactionThermo, ReactionRate>(*this)
135 <ReactionType, ReactionThermo, ReactionRate>
Simple extension of Reaction to handle reversible reactions using equilibrium thermodynamics.
virtual autoPtr< ReactionType< ReactionThermo > > clone(const speciesTable &species) const
Construct and return a clone with new speciesTable.
virtual scalar kr(const scalar kfwd, const scalar p, const scalar T, const scalarField &c) const
Reverse rate constant from the given formard rate constant.
virtual autoPtr< ReactionType< ReactionThermo > > clone() const
Construct and return a clone.
TypeName("nonEquilibriumReversible")
Runtime type information.
virtual ~NonEquilibriumReversibleReaction()=default
Destructor.
virtual scalar kf(const scalar p, const scalar T, const scalarField &c) const
Forward rate constant.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
A wordList with hashed named lookup, which can be faster in some situations than using the normal lis...
OBJstream os(runTime.globalPath()/outputName)
CombustionModel< rhoReactionThermo > & reaction
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.