127#ifndef functionObjects_Curle_H
128#define functionObjects_Curle_H
140namespace functionObjects
149 public fvMeshFunctionObject,
158 static const Enum<modeType> modeTypeNames_;
170 List<point> observerPositions_;
176 PtrList<OFstream> rawFilePtrs_;
179 MeshedSurface<face> inputSurface_;
182 autoPtr<surfaceWriter> surfaceWriterPtr_;
198 const dictionary&
dict
202 Curle(
const Curle&) =
delete;
209 virtual ~Curle() =
default;
215 virtual bool read(
const dictionary&);
219 virtual bool write();
Enum is a wrapper around a list of names/values that represent particular enumeration (or int) values...
A 1D array of objects of type <T>, where the size of the vector is known and used for subscript bound...
A surface geometry mesh with zone information, not to be confused with the similarly named surfaceMes...
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
const word & name() const noexcept
Return the name of this functionObject.
Computes the acoustic pressure based on Curle's analogy.
void operator=(const Curle &)=delete
No copy assignment.
TypeName("Curle")
Runtime type information.
Curle(const word &name, const Time &runTime, const dictionary &dict)
Construct from Time and dictionary.
virtual ~Curle()=default
Destructor.
Curle(const Curle &)=delete
No copy construct.
virtual bool execute()
Called at each ++ or += of the time-loop.
virtual bool write()
Called at each ++ or += of the time-loop.
virtual bool read(const dictionary &)
Read the Curle data.
Specialization of Foam::functionObject for an Foam::fvMesh, providing a reference to the Foam::fvMesh...
Base class for writing single files from the function objects.
A class for handling words, derived from Foam::string.
const wordList surface
Standard surface field types (scalar, vector, tensor, etc)
vector point
Point is a vector.
HashSet< label, Hash< label > > labelHashSet
A HashSet of labels, uses label hasher.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.