AC3DsurfaceFormat.H
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5 \\ / A nd | www.openfoam.com
6 \\/ M anipulation |
7-------------------------------------------------------------------------------
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9 Copyright (C) 2016-2020 OpenCFD Ltd.
10-------------------------------------------------------------------------------
11License
12 This file is part of OpenFOAM.
13
14 OpenFOAM is free software: you can redistribute it and/or modify it
15 under the terms of the GNU General Public License as published by
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22 for more details.
23
24 You should have received a copy of the GNU General Public License
25 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
26
27Class
28 Foam::fileFormats::AC3DsurfaceFormat
29
30Description
31 Read/write AC3D format.
32
33 http://www.inivis.com/ac3d/man/ac3dfileformat.html
34
35 Output stream options:
36 - ASCII only
37 - compression on/off
38
39 Output dictionary options: ignored
40
41Note
42 On input, the faces are already organized as zones.
43 The output is always sorted by zones.
44 In the absence of zones, a single zone will be assigned.
45
46SourceFiles
47 AC3DsurfaceFormat.C
48
49\*---------------------------------------------------------------------------*/
50
51#ifndef AC3DsurfaceFormat_H
52#define AC3DsurfaceFormat_H
53
54#include "MeshedSurface.H"
55#include "MeshedSurfaceProxy.H"
58
59// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
60
61namespace Foam
62{
63namespace fileFormats
64{
65
66/*---------------------------------------------------------------------------*\
67 Class fileFormats::AC3DsurfaceFormat Declaration
68\*---------------------------------------------------------------------------*/
69
70template<class Face>
72:
73 public MeshedSurface<Face>,
75{
76public:
77
78 // Constructors
79
80 //- Construct from file name
81 AC3DsurfaceFormat(const fileName& filename);
82
83
84 //- Destructor
85 virtual ~AC3DsurfaceFormat() = default;
86
87
88 // Static Functions
89
90 //- Write surface mesh components by proxy
91 static void write
92 (
93 const fileName& filename,
94 const MeshedSurfaceProxy<Face>& surf,
95 IOstreamOption streamOpt = IOstreamOption(),
96 const dictionary& /*unused*/ = dictionary::null
97 );
98
99 //- Write UnsortedMeshedSurface, the output is always sorted by zones.
100 static void write
101 (
102 const fileName& filename,
103 const UnsortedMeshedSurface<Face>& surf,
104 IOstreamOption streamOpt = IOstreamOption(),
105 const dictionary& /*unused*/ = dictionary::null
106 );
107
108
109 // Member Functions
110
111 //- Read from file
112 virtual bool read(const fileName& filename);
113
114 //- Write surface mesh to file
115 virtual void write
116 (
117 const fileName& name,
118 IOstreamOption streamOpt = IOstreamOption(),
119 const dictionary& options = dictionary::null
120 ) const
121 {
122 write(name, MeshedSurfaceProxy<Face>(*this), streamOpt, options);
123 }
124};
125
126
127// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
128
129} // End namespace fileFormats
130} // End namespace Foam
131
132// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
133
134#ifdef NoRepository
135 #include "AC3DsurfaceFormat.C"
136#endif
137
138// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
139
140#endif
141
142// ************************************************************************* //
The IOstreamOption is a simple container for options an IOstream can normally have.
A proxy for writing MeshedSurface, UnsortedMeshedSurface and surfMesh to various file formats.
A surface geometry mesh with zone information, not to be confused with the similarly named surfaceMes...
Definition: MeshedSurface.H:99
A surface geometry mesh, in which the surface zone information is conveyed by the 'zoneId' associated...
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Definition: dictionary.H:126
Internal class used by the AC3DsurfaceFormat.
virtual void write(const fileName &name, IOstreamOption streamOpt=IOstreamOption(), const dictionary &options=dictionary::null) const
Write surface mesh to file.
virtual bool read(const fileName &filename)
Read from file.
virtual ~AC3DsurfaceFormat()=default
Destructor.
A class for handling file names.
Definition: fileName.H:76
Namespace for OpenFOAM.
word name(const expressions::valueTypeCode typeCode)
A word representation of a valueTypeCode. Empty for INVALID.
Definition: exprTraits.C:59
runTime write()