| Mesh manipulation
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| attachMesh | Attach topologically detached mesh using prescribed mesh modifiers |
| autoPatch | Divides external faces into patches based on (user supplied) feature angle |
| cellSet | Selects a cell set through a dictionary |
| checkMesh | Checks validity of a mesh |
| createBaffles | Makes internal faces into boundary faces. Does not duplicate points, unlike mergeOrSplitBaffles |
| createPatch | Utility to create patches out of selected boundary faces. Faces come either from existing patches or from a faceSet |
| deformedGeom | Deforms a polyMesh using a displacement field U and a scaling factor supplied as an argument |
| faceSet | Selects a face set through a dictionary |
| flattenMesh | Flattens the front and back planes of a 2D cartesian mesh |
| insideCells | Picks up cells with cell centre ’inside’ of surface. Requires surface to be closed and singly connected |
| mergeMeshes | Merge two meshes |
| mergeOrSplitBaffles | Detects faces that share points (baffles). Either merge them or duplicate the points |
| mirrorMesh | Mirrors a mesh around a given plane |
| moveDynamicMesh | Mesh motion and topological mesh changes utility |
| moveEngineMesh | Solver for moving meshes for engine calculations. |
| moveMesh | Solver for moving meshes |
| objToVTK | Read obj line (not surface!) file and convert into vtk |
| pointSet | Selects a point set through a dictionary |
| refineMesh | Utility to refine cells in multiple directions |
| renumberMesh | Renumbers the cell list in order to reduce the bandwidth, reading and renumbering all fields from all the time directories |
| rotateMesh | Rotates the mesh and fields from the direcion to the direction |
| setSet | Manipulate a cell/face/point set interactively |
| setsToZones | Add pointZones/faceZones/cellZones to the mesh from similar named pointSets/faceSets/cellSets |
| splitMesh | Splits mesh by making internal faces external. Uses attachDetach |
| splitMeshRegions | Splits mesh into multiple regions |
| stitchMesh | ’Stitches’ a mesh |
| subsetMesh | Selects a section of mesh based on a cellSet |
| transformPoints | Transforms the mesh points in the polyMesh directory according to the translate, rotate and scale options |
| zipUpMesh | Reads in a mesh with hanging vertices and zips up the cells to guarantee that all polyhedral cells of valid shape are closed |
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